Blindside Exhibition

Name of artist TBC

This video installation brought humanistic, nostalgic and kitsch aesthetics, simply by placing the analogue TV between items of domesticity. The way that the chords were set up played with the ever-present task of the artist having to hide the electronics of a video installation - here they were extended and wrapped around the room. The “invisible” quality that we pretend of the electronics/chords is highlighted instead.

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Refik Anadol

This technology is blowing my mind. It seems like he has mapping projections and AI data making 3-dimensional structures in real space. Its hard to see through video what is projection and what is tangible. I’m very curious to find out what techniques and technology he uses.

Privileging difference rather than singularity and movement rather than stasis, Anadol faces all the new challenges that the gradual development of an enriched immersive environment and ubiquitous computing impose on architects, media artists and engineers. How is our experience of space changing, now that digital objects ranging from smart phones to urban screens have all but colonized our everyday lives? How have media technologies changed our conceptualizations of space, and how has architecture embraced these shifting conceptualizations? These are the three main questions that Anadol tackles by not simply integrating media into built forms, but by translating the logic of a new media technology into spatial design.

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Rone - Virtual Reality making of film

I went to this exhibition… it was ok. But i really loved the Virtual reality making of film, and was really engaged with the idea of being bodyless/a floating body in space in Virtual Reality. I have been very intrigued by this before, but i think i would like to work on this further. It brings a strong physiological sense of motion sickness or feeling of wrongness in your body that is intriguing. I would love to explore this idea further along with the VR technology.